Two Dots | Obstacles | Portals

Now you’re thinking with portals!* Portals are, on their surface, not too bad — they move dots from the bottom of the screen to the top in another column. It can be a little annoying when you’re not sure which bottom portal leads to which top portal, or when you have a portal chain, or when you’re trying to figure out which dots to remove to make a square, but ultimately it’s just a logic puzzle.

screenshot_20161211-094852

Level 126: this one was surprisingly challenging — there aren’t that many dots on the screen, and there are really only two columns to work with.

And then something like this comes along and ruins your day.

screenshot_20161211-094804

Level 120: all the fire looks trapped, but the moment you make any matches in columns 3 or 4, you’re screwed. Good luck.

Strategy:

As soon as you can, figure out which portals are connected so you’re able to start working on the logic of how best to achieve your goal. I’m pretty sure there’s at least one level where you don’t actually have to use the portals, but given that the game has over 900 now, I’m not going to go looking for it. You can, if you like.

2d-romantic

If this guide helped you out, please consider buying one of my stories from Amazon. Here’s one: My Pillowa horror story (so no one under 18 should read it) originally published by Abstract Jam. It’s basically about a guy who gets a body pillow, and what happens when people transfer bad emotions to inanimate objects.

* Like you didn’t know I’d say it. Come on now.